The flight simulator for team dynamics.

Surface strengths, pressure-test teamwork, and catch friction before it costs you — powered by an immersive team RPG that evolves with your crew.

Compatible with:

and more!

OVERVIEW

No team should fly blind.

Conflict, trust, and feedback are high-stakes skills your team navigates every day. QuestWorks is their practice field.

⚔️  Teams quest

Real strengths become playable HeroTypes. Small groups drop into 25-minute cinematic adventures, auto-scheduled and AI-facilitated.

💡  Insights emerge

Open-ended quests reveal how your team communicates, leads, and handles conflict—without the pressure of performance or evaluation.

🪄  They evolve

Data-driven insights shape new quests. Teams build worlds they care about. Strengths become second-nature. New hires belong instantly.

Track org-wide trends and make every quest smarter with:

the format

The highlight of their work week.

Cinematic. Voice-controlled. No gaming experience required.

Built into their workflow, completely removed from work.

Dozens of adventure genres mean every quest feels fresh and accessible. Teams keep showing up because they want to, not because they were told to.

the experience

Get insight no survey can capture.

Who steps up first? Who thinks ahead? Who holds space? Who takes risks? Your team will surprise you.

Players are celebrated for their wins, while HeroGPT™ delivers private, on-demand collaboration advice via Slack.

Leaders get the big picture: where teams thrive and where they stumble. Strengths-based highlights and an adaptive game plan, delivered weekly.

Benefits

What changes when teams practice.

Authentic Culture
Lower Turnover
Cross-Team Trust
Creative Problem-Solving
Faster Onboarding
Conflict Resolution
Team Building Solutions Comparison

$20/user, 14-day unlimited trial. Nothing else comes close.

Hover for details ▼ QuestWorks Virtual Team Building Consultants Offsites Assessments
Plug & Play
Ready to implement without complex setup or planning
Measurable Growth
Track and validate lasting improvements in team performance
🤷 🤷
Actually Fun
Engaging experiences that teams genuinely enjoy, not forced corporate activities
🤷
AI-Powered Coaching
Intelligent guidance that adapts to your team's progress and needs
Continuous Practice
Ongoing practice that builds lasting team behaviors over time
Behavioral Data
Authentic behavioral insights from real team interactions
Cost $20/user/month $25-100/person/event $2,000-10,000/day $2,500+/person $50-100/person
how it works

Adventure awaits.

Every great quest begins with a few simple steps.

Morale

45/100

Chemistry

75/100

Dynamics

62/100

custom
QuestMap
Gameplan included
uncover hidden losses with the
LootLost
Calculator

Mark

Knight

Level

1

Level

2

Claire

Mystic

Level

1

Level

2

Greg

Wizard

Level

3

Level

4

includes
HeroGPT
Manager copilot
track growth with
QuestDash
for real-time insights

Mark

Knight

Level

1

Level

2

Claire

Mystic

Level

1

Level

2

Greg

Wizard

Level

3

Level

4

includes
HeroGPT
Manager copilot
track growth with
QuestDash
for real-time insights

Frequently Asked Quest-ions

For Players

Is this mandatory?

That’s up to your team lead. Some make it totally optional, some set weekly/monthly session goals. But QuestWorks only works when people actually want to show up. Sessions are 25 minutes, easy to reschedule, and designed to be the best part of your week. If it’s not, we’re doing something wrong.

Will this affect my performance review, compensation, or promotion?

No. Your employer is prohibited from using QuestWorks to make employment decisions. Leaders receive weekly highlights that celebrate standout moments by name, always strengths-based. Team-level trends are reported in aggregate. This is a spotlight, not a scorecard.

What do the Jira/GitHub/Asana integrations actually do?

Two things. First, anonymized team-level trends show that QuestWorks is actually working, so your team can keep questing. Second, they help the AI spot patterns that inspire quests designed to help your team move faster and do better work together. Nothing about your gameplay ever gets written back to those tools.

What about Lattice, 15Five, and Culture Amp?

Those pulse surveys you take are pointless if nothing changes. QuestWorks takes those anonymized insights and shapes quests around what your team actually needs to work on. Game data never flows back into those platforms. Your performance review has no idea QuestWorks exists.

What does HeroGPT actually do for me?

It’s your personal collaboration advisor. You can ask it for direct advice on how to work better with specific teammates based on everyone’s strengths. Need help navigating a tricky dynamic with someone on your team? Ask HeroGPT. It’s private, it’s on-demand, and it’s built on how your team actually works together.

Who owns the data?

Your individual data stays private to you. Your company sees anonymized team-level trends.

For Leaders

How is this different from other team development?

Traditional team development is infrequent, forced, and forgettable. QuestWorks is a persistent platform where real dynamics develop week over week. It’s voluntary, auto-scheduled around your team’s calendars, and produces behavioral insights no offsite, survey, or assessment can match. Think of it as a flight simulator for how your team actually works together.

Is this like a virtual escape room?

Not quite. Escape rooms are one-off puzzles with fixed solutions. QuestWorks is a persistent, AI-driven RPG where every session is different based on player choices and strengths. Sessions include immersive voice acting, music, and narrative, but the focus is on surfacing and developing real collaboration patterns through open-ended co-op gameplay. Your team builds characters, shapes a living world, and develops measurable skills over time.

How much time does this take?

One 25-minute quest per week. Enough time for real dynamics to surface, not enough to disrupt anyone’s day. Quests auto-schedule around your team’s calendars, so there’s nothing to coordinate.

How do players coordinate their schedules?

They don’t. QuestWorks integrates with your team’s calendars to automatically identify when 2+ players have overlapping availability. When a session forms, eligible players get an invite. Click “Join” or “Decline.” No penalty for declining. No coordination friction.

What if not everyone wants to play?

That’s expected. QuestWorks is voluntary by design. The people who opt in generate authentic behavioral signal precisely because they chose to be there. A mandatory system would give you full participation and zero authentic data. The team health insights describe the group that plays, and voluntary participation makes that data more trustworthy.

What does this cost?

Free 14-day trial with unlimited seats. After that, $20 per active player per month. Less than one team lunch. Cancel anytime.

Can hybrid or in-person teams play?

Absolutely. While perfect for remote workers, in-person teams can cast QuestWorks to a conference room TV and navigate the cinematic adventure together in the same room.

Why a game instead of realistic team simulations?

Realistic group simulations produce performative behavior. People manage impressions instead of solving problems. Fiction creates a magic circle where real dynamics surface naturally.

Do we need to know anything about gaming?

Not at all. The system is instantly accessible regardless of gaming experience. Onboarding takes a few minutes. The RPG mechanics are the engine under the hood. Your team just experiences great co-op gameplay.

Do players play with the same groups each time?

Not necessarily. QuestWorks features a company-wide lobby, so players often quest with different colleagues from various departments. This builds broader connections and develops teamwork across diverse group settings. Players can also favorite colleagues to get notified when they’re online.

What does the team lead actually see?

The QuestDash gives you visibility into team-level dynamics: skills developing, engagement patterns, and overall team health trends. Individual participation is private. Team-level behavioral data is visible. Instrumented play, not surveillance.

Can we try it before committing?

Yes. Free 14-day all-access trial with unlimited seats. No credit card required.

How long does it take to get started?

Minutes. Add the QuestWorks Slack app to your workspace, then team members onboard at their own pace. Individual onboarding takes about two minutes.

What happens after the trial ends?

Billing begins for all active players. New players who onboard mid-month are prorated. If players leave, you receive a credit.

What if someone has to leave a session early?

The AI facilitator adapts seamlessly and other players continue the quest. No penalty for leaving early.

Do you support international teams?

Yes. Full support across time zones. Sessions are currently English-only, with multilingual support coming.

Can we cancel anytime?

Individual players can leave at any time. To cancel the company subscription, reach out and we handle it immediately.

How do I use QuestWorks in Slack?

Getting Started:
After installation, type /onboard in any channel to create your character (takes ~2 minutes). You'll choose a Hero Type, name your character, and optionally connect Google Calendar for automatic scheduling.

#questworks Channel:
Automatically created on install—your hub for weekly leaderboards, quest highlights, and team celebrations.

Session Invites:
You'll receive DMs when sessions are scheduled with quest details, duration (~25 min), and a magic link. 5-minute reminders are sent before start. Click the link to join in your browser (mic required, camera optional).

Player Commands:
/onboard – Create character and connect calendar
/mystats – View XP, level, progress
/leaderboard – Company rankings
/buy / /sell – Trade items for gold
/levelup – Spend XP to level up
/moves – View abilities
/trade @player – Propose trades
/summon @player – Invite to session
/reschedule – Change session time
/herogpt – AI coaching
/settings – Privacy and data controls

Admin Commands:
/admin stats – Engagement metrics
/admin budget [n] – Set player cap
/admin pause/resume – Control signups

Privacy:
Use /settings to view, download, or delete your data anytime.

Your team is scattered across time zones.

They're ultra-talented, but something's missing...

The spark. The synergy.

You see untapped potential for growth, stronger communication, and real innovation.

But how can you unlock this when everyone's staring at separate screens?

Traditional training falls flat. Team building events are met with sighs.

You need to redefine how your team works, learns, and wins together.

What do you do?