CASE STUDY
A team of veteran strategists, marketers, writers, and directors came together to try tabletop role-playing for the first time ever—and achieved incredible results.
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Averages
+21%
team bond
+32%
understanding of synergies
+7%
regular creative inspiration
+14%
feelings of cohesive teamwork
All achieved in just 4 sessions.
Storytelling their way to synergy.
To the team at Convince & Convert, role-playing was a foreign language—thankfully, our simplified system made it easy for them to get in on the fun right away and start experiencing the benefits.
The team quickly learned each other's unique abilities (based on their real-life workplace strengths) and leaned on one another to craft clever and daring strategies.
Magic adventures, miraculous results.
Individual results for Convince & Convert shattered QuestWorks records—with one player more than tripling their feelings of team bond and another vastly improving their understanding of how to work effectively with their teammates.
The change was directly observable, with a noticeable increase in laughter, chemistry, and mutual understanding as the sessions progressed.
Top Individual Results
+300%
team bond
+133%
understanding of synergies
+33%
comfort with positive conflict
+33%
feelings of cohesive teamwork
All achieved in just 4 sessions.
Team Feedback
100%
recommend QuestWorks to other teams
100%
learned things about coworkers in-game to apply at work
100%
felt their morale was boosted
100%
recognized key personal strengths
Book a free pilot.
See if QuestWorks is right for you with a 5-player pilot session. Bring your leadership and have a blast.
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